Just as important as Languard’s physical layout is its population. Last week, I shared a first look at Languard’s map. This week, I’m diving into its population.
It seems strangely appropriate to talk about the Village of Hommlet and why it’s so awesome during the annual GM’s Day celebrations.
Adventures set under a city’s streets invariable feature networks of dank, noisome sewers. There are other locations, however, a GM could consider as the setting for his adventure.
Designing adventures, evil villains and cool new magic items is exciting, but a well-thought out settlement can be an immeasurable boost to a campaign or adventure.
Do you just sprinkle settlements willy nilly all over your setting or do you give it a bit more thought?