GMs are a special breed of hero selflessly spending untold hours slaving away over adventures and even entire campaigns. For many, GMing is almost a way of life, a way to spend untold hours of fun with friends sharing amazing stories. But for others, it can serve a darker purpose.
At the end of last session, we left our heroes standing before the looming bulk of the City of Strangers.
At the end of last session, we left our heroes about to get drunk!
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Named for the adventurer credited with discovering this gigantic sinkhole cutting through the Mottled Spire living rock, Varma’s Pit is nothing more than a huge hole piercing the rock above the Twilight City’s crumbling, shadowed precincts. Hidden among a great stand of stunted, wind-blasted thorn bushes and dwarf trees, it is hard to find. To make matters worse, its walls and ledges are inherently unstable and crumble if unduly disturbed. If that wasn’t enough to deter explorers, centuries of bat guano deposits make climbing here all but suicidal.
At the end of last session, we left our heroes about to enter the hidden sunken cavern that Thaladan had spotted during the battle with the chuuls and the illusionary aboleth.