I think we’ve lost our way. Over the last two decades or so there has been a general rush (perhaps even a stampede) toward ever increasing amounts of choice in our games.
At the end of last session, we left our heroes locked in battle with a cadre of mummies and their implacable undead master.
Last week my dear friend and brilliant designer Creighton Broadhurst unleashed a diatribe against the point-buy method of generation of ability scores and min-maxing. I’m here to tell you he is dead wrong. And I believe I can prove it.
Rise of the Dungeon Master
That’s such a cool idea!
At the end of last session, we left our heroes advancing further into the dungeon below Windsong Abbey to escape a particularly pernicious trap…
I’ve recently posted about the fallacy of the adventurers backpack and kit for wilderness travel. I’ve become increasingly interested in creating my own adventurer’s kit to see how easy it would be to get out and go wild camping. At the same time, I though it would be cool to learn a bit more about bushcraft. So I purchased these books.
I’m in the process of gathering my kit. Hopefully, when the weather gets a little bit better, I’ll be off on an adventure! I’ll keep you posted.
I hate the concept of the dump stat with the blazing passion of a thousand fiery suns. To me, it smacks of this new fangled concept of character design, min/maxing and our obsession with the game’s mechanical aspects.
At the end of last session, we left the PCs in a grim situation: Zainnis and Shardane were dead and the quest seemed balanced on a knife’s edge.
Great news! It’s been ages since I’ve had an article in Dragon magazine, but a few months ago, I was asked to write a dressing-style article for the Tomb of Horrors! Of course, I immediately agreed and my article has just gone live in the newest issue.
Marvellously, Dragon is now a free read either at Dragon’s website or via the app. If you are planning a run-through of the infamous tomb I’d suggest you take a look…but then I might be a bit biased…
But, let me know what you think, in the comments below!