Encumbrance

Everyone who plays D&D and Pathfinder loves encumbrance…While that might not be completely true, I’m a big fan of encumbrance (within reason). I love resource management and a part of resource management is managing encumbrance. (As a player said to me the other day, “Why can’t I carry 200 arrows?”) In any event, here are some of my thoughts about encumbrance:

Borderland of Adventure #72: Into the Wilderness

At the end of last session, we left the party standing over the hacked and scorched corpse of Sost, high priest of the Dragon Cult. Most of the heroes (and Krorz) were badly injured and so the party spent a few minutes healing their many, grievous injuries. Afterward, they decided to split up–Gerald and Skink returning to their rooms at the Shrieking Phantom to begin preparations to flee the city.

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Pathfinder: The Slow Advancement Track

I’m on record as saying I love the Slow advancement track for Pathfinder. I was recently asked for my advice on how to convert an adventure path to the slow advancement track. While I ponder that, I thought you might be interested in these slow advancement track resources:

I Loot the Minion’s Body Available Now!

This week, Raging Swan Press releases I Loot the Minion’s Body by Kat Evans in both Pathfinder and System Neutral Editions. If your PCs have just slain a villain’s minions, fill their pockets quickly and easy with these three handy tables.

Check out a free sample here.

I’m Away on an Adventure!

I’m now away for a week or so on an exciting adventure. I should be back about August 30 when a normal blogging service should resume. In the meantime, I’ll be posting up some themed mini-posts grouping together some of my favourite posts from the last several years.

And—finally—do you want to see what I took on my last adventure? Behold—the fallacy of the adventurer’s backpack!

Borderland of Adventure #71: Against the Dragon Cult

At the end of last session, we left the party discussing what to do next. Some wanted to rescue the prisoners held in the leader’s prison while others wanted to track down the dragon Vesicwyr in her lair and slay her. Eventually, the party decided to slay the dragon priest Sost. Before that, however, they decided to visit Janal and find out why Sost wanted her dead.

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Borderland of Adventure #70: Exploring Dekspoint

At the end of last session, we left our heroes resting in Dekspoint after having carried out their initial investigation of the town. The party had quickly come to realise Dekspoint was not a typical town. Here slavery, squalor and casual violence – to say nothing of the orcs and goblins roaming the streets – were commonplace.

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