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At the end of last session, we left out heroes resting in the Therrasic Spire.
Several years ago, in my Borderland of Adventure campaign, our band of heroes explored a fragment of the upper level of The Forge of Fury. Sadly, their exploration was cut short when their foray alerted a tribe of orcs in the upper level. In the ensuing battle, the party were forced to flee—and only escaped because of the heroic sacrifice of one of their number.
Standing hard against the River Ost, Kingsfell is seemingly a tranquil and prosperous village on a well-travelled trade route. However, the village stands on the site of a long-forgotten battlefield and not all the dead rest easily in their graves. Strangely, while the paladin—and lady of the village—Mira Lankinen, the scion of an ancient line, keeps watch over her lands, a subtle unease shrouds the village. Strangers sometimes arrive in Kingsfell armed with spades and picks intending to dig beneath the Kingstones, for rumours and old stories vaguely place buried treasures beneath their feet. Local laws and traditions prohibit such treasure hunting, however, and few dare to face down Mira Lankinen and her skilled, vigilant men-at-arms. Thus, so far the stones and whatever lies beneath remains undisturbed.
At the end of last session, we left our heroes standing triumphant over the corpse of the mad monk.
There’s a subtle difference between module presentation and module design. As a freelancer, I spend a lot of time obsessing over module design. As a publisher, I spend just as much time obsessing over the layout and presentation of the module.
Built atop the ruin of a fallen borderland keep, Tumblestone Inn stands amid the wilderlands, far from civilisation’s comforts. Within its stout walls can be found warmth, good cheer and a hearty welcome; without lies little but howling wilderness, marauding orcs and other lurking dangers.
At the end of last session, we left out heroes battling a mad monk and wondering what was to burst forth from a twitching, undulating halfling corpse…
Freedom of movement is either a much more powerful spell than I first imagined or it’s badly written. I can’t decide which.