Five Terrible Reasons to GM

GMs are a special breed of hero selflessly spending untold hours slaving away over adventures and even entire campaigns. For many, GMing is almost a way of life, a way to spend untold hours of fun with friends sharing amazing stories. But for others, it can serve a darker purpose.

By William McAusland (Outland Arts)

By William McAusland (Outland Arts)

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Gloamhold: Varma’s Pit

Named for the adventurer credited with discovering this gigantic sinkhole cutting through the Mottled Spire living rock, Varma’s Pit is nothing more than a huge hole piercing the rock above the Twilight City’s crumbling, shadowed precincts. Hidden among a great stand of stunted, wind-blasted thorn bushes and dwarf trees, it is hard to find. To make matters worse, its walls and ledges are inherently unstable and crumble if unduly disturbed. If that wasn’t enough to deter explorers, centuries of bat guano deposits make climbing here all but suicidal.

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