As part of my ongoing design of Gloamhold and its innumerable shadow-drenched, doom-shrouded halls I’ve been thinking deeply about the nuts and bolts of adventure design. Here, I’m not talking about what monsters lurk where or what treasures they might guard. I’ve done that top-level plotting about the dungeon’s various denizens.
If you’ve been following my blog, you’ll know September is my 30,000-word adventure month, in that my plan is to write a 30,000-word adventure from scratch by the end of the month. Well, I’ve got some exciting news!
I love GMing, but that doesn’t mean I love every aspect of GMing. Frankly some parts of the job—I’m looking at you “session prep”—suck.
I’m always looking for ways to improve my GMing. Essentially, I want to reduce the amount of time I spend prepping for the session while making the session itself more awesome. I also want to be a better GM during the session.
YOU Give the Advice
I spend a lot of time on this blog giving GM advice. This week, I thought it would be fun to ask for your tips and tricks. How do you get through session prep quickly? What tricks do you use to make your games run smoothly? Let me—and everyone else who read this article—know, in the comments below!
Help me make my game easier to prepare and run, and more awesome to experience!
(If I get enough comments, I’ll compile them into another blog post so everyone can easily benefit from the accumulated GM Wisdom of my readers).