I love gaming, and I love GMing. GMing, sadly, is a time-consuming hobby. Beyond actually running game night, GMing requires a decent amount of preparation. Sometimes getting ready for the game can take longer than the session itself! That’s not ideal as, like you I expect, I’m a busy chap. Luckily, I’ve recently been testing a new plan to crush my GM prep woes and make my campaign more awesome.
It’s no secret, I like the old-school style of play. It’s what I grew up with (a long time ago) and it suits my insane desire to roll my characters’ stats and manage my resources. I am that cool.
This week, I’m asking a simple question: what’s your problem?
I love books, and I’m a voracious reader. Like you, I expect, I’ve read thousands of fiction and non-fiction books. Some were good, and some were bad. The influence of three authors, though, on my writing and gaming style stand head and shoulders above the rest.
I’m coming to realise, the art of simplicity is a subtle one to master. If your game is too simple, you risk boring or alienating your players. If it’s too complex, you risk frustrating or alienating your players.