GM Advice: Why You Should Design Unique Treasure For Your Campaign

Every player loves finding shiny treasure. After killing the villain and thwarting his evil scheme it’s a tangible reward the PCs can hold in their hands. However, so much treasure these days is nothing more than boring, bland gold and description-less gems…

 

By William McAusland (Outland Arts)

By William McAusland (Outland Arts)