I’m in a bizarre situation in my Shattered Star campaign. It’s looking like the PCs are going to die because they are too clever for their own good…
Many heroes walk the land in search of gold and glory. Just as many villains lurk in the shadows ceaselessly plotting their nefarious schemes. However, not all heroes (or villains) are equal.
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I was complimented the other day on my success with Raging Swan Press. Being English, I immediately thanked the person. Later, though, I wondered, “Have I succeeded? Is Raging Swan Press actually a success?”
I was having breakfast with some gaming chums last week, when a rather interesting question barged into the conversation and plonked itself down at the table.
Regular readers know I love technology. They’ll also know I particularly love shiny pieces of technology decorated with a certain fruit logo. They’ll also know my mapping skills are terrible.
I believe gaming is awesome.
I’ve previously written loads of articles about good dungeon design. However, I haven’t thus far listed the things you absolutely should not include in your dungeons.
Everything’s Better With Tentacles (for the GM) by Matt Morrow
This question occurred to me the other day, while I was out for a run. What sucks most about GMing?
By William McAusland (Outland Arts)