Turns out, designing a megadungeon is a lot of work. Who knew? I mean, how do you ever finish designing a megadungeon? (Answer: you don’t). Of course, for a megadungeon—or even a dungeon—finishing it isn’t the main challenge. Getting the feel of the place right—that’s the trick.
This question occurred to me the other day. When you buy a supplement or module, what are you actually buying?
April is megadungeon month at the RPG Carnival Blog! Megadungeons are part of the hobby’s DNA. Is there a more awesome adventuring locale?
I’ve recently become lost in several Unending Sentences of Doom. I’m sure you know the kind I mean. They go on for ever and ever. It’s a paragraph in its own right. By the time you’ve finished it, you’ve completely forgotten what it was about!
I’ve recently done some research on character wealth and treasure values in Pathfinder. (The long winter nights just fly by here at Raging Swan Press Global HQ). While this might not sound too fascinating a subject, it’s thrown up—for me—some interesting facts and questions.
This week, my Shattered Star campaign turned two-years old! In a surfeit of celebration, we had cake.