Why Your Dungeons Should Have More than One Entrance

It’s a sad fact of life, but most commercially available dungeons only seem to have one—or at the most two—entrances.

The Sunken Stair by Matt Morrow
The Sunken Stair by Matt Morrow

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Gloamhold: The Ghost Tower

The Shard is one of the most well known parts of Gloamhold. Visible from Languard’s battlemented walls, the great ruin soars high above Greystone’s ruins huddling far below. Neophyte adventurers—not ready for the terrors lurking in Gloamhold’s outer halls—often dare the Shard’s ruins in search of easy victories and gold.

By William McAusland (Outland Arts)
By William McAusland (Outland Arts)

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Shadowed Keep on the Borderland Retrospective

A couple of years ago, I wrote the Shadowed Keep on the Borderlands as a homage to the Moathouse from T1 The Village of Hommlet (perhaps a perfect low-level adventure). Before I started, I sat down and worked out what I wanted to achieve with the adventure and how I planned to achieve it. These four posts layout my evil scheme: