Next month, we are restarting my Adventures in Shadow campaign, set in Gloamhold. (Hooray!) The campaign is going be much more of a sandbox campaign than we’ve recently run, and this presents a minor problem for me as I love to be super prepared for the game. So I thought I’d ask you, how do you prepare for a sandbox game?
Help me prepare my game, by leaving your advice in comments in the below.
At the end of last week, I blogged about the Forsaken Demesne of the Demon’s Cultists and my September 30,000-word challenge. Loads of people asked be kept apprised of my progress and so without further ado, I give you my first update!
September seems to be a month full of gaming and writing goodness for me. It’s going to be an awesome month!
At the end of the last session, we left our heroes deep in the caves below Greystone. One of their number—Goldogrin—was (again) badly injured and so the party decided to retreat to Languard for rest.
At the end of the last session, we left our heroes in Languard resting after their initial exploration of Greystone’s forlorn ruins. Goldogrin had been badly hurt during the expedition and so needed much rest.
At the end of the last session, we left out heroes deciding what to do about a small pack of feral ghouls they had trapped behind a stout iron-banded oak door deep in the depths of a subterranean forge.
As you’ve may know, I’ve recently started a (sporadic) 2nd edition AD&D campaign—Gloamhold: Adventures in Shadow. After only the first few sessions, I’ve been struck how the game play differs to our normal Pathfinder game.