Over the weekend, I was chatting via email with a freelancer working on his first assignment for Raging Swan Press. During the conversation, I gave what I thought was a brief overview of my publishing and design philosophy.
Category: Gaming Advice
Posts containing gaming advice
Sometimes More is Not Better
Recently, I’ve been thinking a lot about how publishers shape our game. GMs—obviously—are in theory the ultimate arbiter of what appears in their campaign, but publishers wield considerable influence over what material makes it to the table.
How Can Players Make The GM’s Game Better (and More Fun)?
I was writing an article recently when I discovered my musings had wandered off on an intriguing tangent. I felt compelled to turn it into a freestanding post.
Continue reading How Can Players Make The GM’s Game Better (and More Fun)?
Skull & Shackles #7: Crabs Are Back on the Menu!
At the end of the last session, we left our heroes after they had triumphantly weathered a terrible storm.
Continue reading Skull & Shackles #7: Crabs Are Back on the Menu!
People Say I’m Boring, But…
People used to say I was sad and boring because I spent so much time gaming. But, gaming is awesome…