At the end of last session, we left our heroes plotting their assault on the grindylow lair. In typical fashion, our heroes crafted a clever plan to assail the lair and then immediately abandoned it!
At the end of the last session, we left our heroes in a perilous situation. Things seemed grim and the end was near. Several of the group looked to be on the verge of fleeing when Vilimzair stepped forward and steadied their nervous with a rousing song of daring-do and heroics.
Just a quick announcement that Raging Swan Press has just opened a new open call for designers to work on an instalment in the Languard Locations line.
If you want to learn more, check out this page on Raging Swan Press website.
If you have any questions about the open call, please leave them in the comments section of the page above.
At the end of the last session, we left our heroes surveying the remains of a broken bridge spanning a turgid, muddy river on a swamp-infested island.
At the end of the last session, we left our heroes aboard the Man’s Promise, plotting against Plugg and Scourge.
Yesterday, news broke that Paizo is preparing to unleash the second edition of Pathfinder onto the world!
As you’ve may know, I’ve recently started a (sporadic) 2nd edition AD&D campaign—Gloamhold: Adventures in Shadow. After only the first few sessions, I’ve been struck how the game play differs to our normal Pathfinder game.
At the end of the last session, well left our heroes making rapid preparations to sail The Man’s Promise to Port Peril under Captain Plugg and First Mate Scourge.
At the end of the last session, we left our heroes about to board the Man’s Promise.