Player Advice: How to Make An Old School Character Using the Pathfinder Roleplaying Game

If you want an Old School feel to your Pathfinder game you’ve got to go back to the very beginning…

By William  McAusland (Outland Arts)
By William McAusland (Outland Arts)

Continue reading Player Advice: How to Make An Old School Character Using the Pathfinder Roleplaying Game

2 More Overlooked Classic TSR Modules You Should Run

A couple of weeks ago, I blogged about Four Overlooked Classic TSR Modules You Should Run. The post garnered a lot of interest and loads of great suggestions for other overlooked classics I had (ironically) overlooked…

Fight! by William McAusland (Outland Arts)

Continue reading 2 More Overlooked Classic TSR Modules You Should Run

Gloamhold: In Megadungeon Design, How Much is Too Much?

Literally the bedrock of the hobby, megadungeons have a special place in my heart, and in the hearts of gamers everywhere. But can you have too much of a good thing? Can you have too much megadungeon?

Gloamhold_cropped

Continue reading Gloamhold: In Megadungeon Design, How Much is Too Much?

What Old-School Means to Me

There’s been a lot of thought and discussion in recent years about the Old School style of gameplay. For me, this is best embodied by 1st and 2nd edition Dungeons and Dragons. I’m a huge fan of the Old-School style of play, but I love the mechanics of 3rd edition and Pathfinder.

Continue reading What Old-School Means to Me