7 Days to a Better Character

Creating a new character is exciting—limitless possibilities lie before you (unless your stat rolling abilities equal mine). However, it can also be a daunting experience. There is so much to do: mechanics, appearance, personality, the hell of mundane equipment, encumbrance and more.

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Are You Suffering From Option Fatigue?

I think we’ve lost our way. Over the last two decades or so there has been a general rush (perhaps even a stampede) toward ever increasing amounts of choice in our games.

By William McAusland (Outland Arts)

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The Rise of Point-Buy and Joys of Min-Maxing

Last week my dear friend and brilliant designer Creighton Broadhurst unleashed a diatribe against the point-buy method of generation of ability scores and min-maxing. I’m here to tell you he is dead wrong. And I believe I can prove it.

Tumbling Dice by Justin D. Russell

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