Another month is over, and so I’m reporting on my 2019 131,000-design word challenge for April. Last month, I managed 34,382 words; this month I clocked up 34,477 which is substantially more than my 11,000-word target. Thus, I am content.
Behold a graph of my progress to date for the year!
This means I’ve already written 133,497 words this year, which means I’ve “smashed” my yearly target by just over 2,000 words. I’m not sure what to do now. I didn’t foresee hitting my target so quickly. I might take a month of serious writing as there are some things I should *really* get done. Perhaps I’ll ponder that tonight while clutching a celebratory Maker’s Mark.
Late last week, I realised I missed Raging Swan Press’s ninth anniversary. (Bad Creighton, naughty Creighton). Back in the dim and distant past that was 2010 we released out first product–the 1st-level adventure Retribution–sometime in March of that year.
It’s no secret, I like the old-school style of play. It’s what I grew up with (a long time ago) and it suits my insane desire to roll my characters’ stats and manage my resources. I am that cool.
In my Adventures in Shadow campaign the party have finally reached the dismal village of Coldwater.
They’ve been trying to get to the village for weeks of real time, but a forgotten tomb, an owlbear hunt and other distractions have stymied their attempts. Last night they finally made it!
Come visit Coldwater with them!
We sadly had the first death in my Adventures in Shadow campaign recently (in session 017: Death in the Darkness). Brave Toliyrath—wizard about town and one-time rope merchant—was crushed and burnt to death by a crystal ooze in the sunken tunnels below the ruined village of Greystone. His death was entirely avoidable and pointless.
How did ten trivial choices lead to death? Check it out!