I’ve previously written loads of articles about good dungeon design. However, I haven’t thus far listed the things you absolutely should not include in your dungeons.

This question occurred to me the other day, while I was out for a run. What sucks most about GMing?
Continue reading The Three Things that Suck Most About GMing
I noticed an intriguing thing the other day, while continuing my design of Gloamhold. Elves are dying at a much younger age than ever before! The horror! What’s going on
Last week my dear friend and brilliant designer Creighton Broadhurst unleashed a diatribe against the point-buy method of generation of ability scores and min-maxing. I’m here to tell you he is dead wrong. And I believe I can prove it.
Continue reading The Rise of Point-Buy and Joys of Min-Maxing