I’ve thought a lot about complexity (and simplicity) in campaign and adventure design recently. I’ve previously posted about the Paradox of Choice and KISS, but I can’t seem to shake the allure of simplicity.
If you’ve been following my blog, you’ll know September is my 30,000-word adventure month, in that my plan is to write a 30,000-word adventure from scratch by the end of the month. Well, I’ve got some exciting news!
At the end of last week, I blogged about the Forsaken Demesne of the Demon’s Cultists and my September 30,000-word challenge. Loads of people asked be kept apprised of my progress and so without further ado, I give you my first update!
September seems to be a month full of gaming and writing goodness for me. It’s going to be an awesome month!