Famed through the city—and also known as the Moaning Halls—for the pleasures to be had under its roof, Marja’s House of Sighs is a popular destination for those seeking respite from the day’s travails.
Cut from a chunk of local limestone and set above the tavern’s front door, the luridly carved face of an orc identifies this place as the infamous Orc’s Head. Notorious throughout the duchy as the haunt for adventurers preparing to dare Gloamhold’s depths, the Orc’s Head is a place of tall tales and hard drinking. Decent folk rarely venture inside.
At the end of the last session, we left our heroes deep in the caves below Greystone. One of their number—Goldogrin—was (again) badly injured and so the party decided to retreat to Languard for rest.
As you’ve may know, I’ve recently started a (sporadic) 2nd edition AD&D campaign—Gloamhold: Adventures in Shadow. After only the first few sessions, I’ve been struck how the game play differs to our normal Pathfinder game.
In contrast to Low Market, High Market is well ordered and regulated. Here, stand neat rows of tented stalls ready to receive wealthy patrons who can browse freely without fear of thievery or assault.