Gloamhold: The Ghost Tower

The Shard is one of the most well known parts of Gloamhold. Visible from Languard’s battlemented walls, the great ruin soars high above Greystone’s ruins huddling far below. Neophyte adventurers—not ready for the terrors lurking in Gloamhold’s outer halls—often dare the Shard’s ruins in search of easy victories and gold.

By William McAusland (Outland Arts)
By William McAusland (Outland Arts)

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Choice & Simplicity

In real life, I’m a big proponent of keeping things as simple as possible. Keeping the balance between too much and too little choice in gaming is tricky, but I think worth it. For example, I doubt I could run a multi-year using only the original D&D box set and conversely I wouldn’t even bother trying to run a Pathfinder campaign using any Paizo rules source. My head would explode.

Perhaps this quote above all others encapsulates my view on choice at my table:

Every thing should be made as simple as possible, but no simpler.

–Albert Einstein

With that in mind, check out these choice- and simplicity-based posts:

 

Borderland of Adventure #73: Hunting Vesicwyr

At the end of last session, we left our heroes discussing their next course of action. The conversation went on long into the night. Many of the party favoured bribing Vesciwyr with the Grail of Ashenyar to learn for whom the dragon worked. Gorinar flatly refused to accept this course of action, and Krorz was very keen to kill the dragon so her loot could fall into the survivors’ hands.

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