Choice & Simplicity

In real life, I’m a big proponent of keeping things as simple as possible. Keeping the balance between too much and too little choice in gaming is tricky, but I think worth it. For example, I doubt I could run a multi-year using only the original D&D box set and conversely I wouldn’t even bother trying to run a Pathfinder campaign using any Paizo rules source. My head would explode.

Perhaps this quote above all others encapsulates my view on choice at my table:

Every thing should be made as simple as possible, but no simpler.

–Albert Einstein

With that in mind, check out these choice- and simplicity-based posts:


Creighton is the publisher at Raging Swan Press and the designer of the award winning adventure Madness at Gardmore Abbey. He has designed many critically acclaimed modules such as Retribution and Shadowed Keep on the Borderlands and worked with Wizards of the Coast, Paizo, Expeditious Retreat Press, Rite Publishing and Kobold Press.

Please note: I reserve the right to delete comments that are offensive or off-topic.

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