Why Your Dungeons Should Have More than One Entrance

It’s a sad fact of life, but most commercially available dungeons only seem to have one—or at the most two—entrances.

The Sunken Stair by Matt Morrow
The Sunken Stair by Matt Morrow

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Borderland of Adventure #73: Hunting Vesicwyr

At the end of last session, we left our heroes discussing their next course of action. The conversation went on long into the night. Many of the party favoured bribing Vesciwyr with the Grail of Ashenyar to learn for whom the dragon worked. Gorinar flatly refused to accept this course of action, and Krorz was very keen to kill the dragon so her loot could fall into the survivors’ hands.

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Borderland of Adventure #72: Into the Wilderness

At the end of last session, we left the party standing over the hacked and scorched corpse of Sost, high priest of the Dragon Cult. Most of the heroes (and Krorz) were badly injured and so the party spent a few minutes healing their many, grievous injuries. Afterward, they decided to split up–Gerald and Skink returning to their rooms at the Shrieking Phantom to begin preparations to flee the city.

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