At the end of last session, we left our heroes standing over the shattered remains of two gigantic necrophidius they had slain.
Tag: Shattered Star
Why Can’t Assassins Be Good?
In my Shattered Star campaign, one of the players has started taking an interest in the assassin prestige class. This led to a rather interesting conversation about morality—and specifically about the assassin’s alignment requirement.

Shattered Star #27: Warvil’s Folly
At the end of last session, we left our heroes resting aboard ship at Kaport Bay. They had saved the city from a terrible beast summoned forth from the Dark Tapestry and their efforts had enervated them.
Shattered Star #26: Tentacles, Defeated
At the end of last session, we lift our heroes battling against a horrific spawn of the darkest, most depraved nightmare the world could conjurer forth.
Shattered Star #25: Everything’s Worse With Tentacles
At the end of last session, we left our heroes in the bowels of the cellars beneath Carrion Hill’s asylum. The party had just discovered a plush office. Narfu opened a door leading into another well-appointed room and battle ensued!
Continue reading Shattered Star #25: Everything’s Worse With Tentacles