Borderland of Adventure #73: Hunting Vesicwyr

At the end of last session, we left our heroes discussing their next course of action. The conversation went on long into the night. Many of the party favoured bribing Vesciwyr with the Grail of Ashenyar to learn for whom the dragon worked. Gorinar flatly refused to accept this course of action, and Krorz was very keen to kill the dragon so her loot could fall into the survivors’ hands.

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Borderland of Adventure #72: Into the Wilderness

At the end of last session, we left the party standing over the hacked and scorched corpse of Sost, high priest of the Dragon Cult. Most of the heroes (and Krorz) were badly injured and so the party spent a few minutes healing their many, grievous injuries. Afterward, they decided to split up–Gerald and Skink returning to their rooms at the Shrieking Phantom to begin preparations to flee the city.

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Pathfinder: The Slow Advancement Track

I’m on record as saying I love the Slow advancement track for Pathfinder. I was recently asked for my advice on how to convert an adventure path to the slow advancement track. While I ponder that, I thought you might be interested in these slow advancement track resources:

Borderland of Adventure #71: Against the Dragon Cult

At the end of last session, we left the party discussing what to do next. Some wanted to rescue the prisoners held in the leader’s prison while others wanted to track down the dragon Vesicwyr in her lair and slay her. Eventually, the party decided to slay the dragon priest Sost. Before that, however, they decided to visit Janal and find out why Sost wanted her dead.

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Borderland of Adventure #70: Exploring Dekspoint

At the end of last session, we left our heroes resting in Dekspoint after having carried out their initial investigation of the town. The party had quickly come to realise Dekspoint was not a typical town. Here slavery, squalor and casual violence – to say nothing of the orcs and goblins roaming the streets – were commonplace.

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