GM Advice: Why (and How) You Should Design Unique Magic Items

Every player loves magic items. That said, magic items can also be quite boring. The best GMs take the time to make their magic items unique and compelling.

Small Treasure Hoard by William McAusland (Outland Arts)
Small Treasure Hoard by William McAusland (Outland Arts)

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GM Advice: Are We Too Obsessed With Balance?

I’ve been pondering the issue of balance a lot recently. When I started to design Gloamhold, I first thought long and hard about the challenge ratings I wanted to feature in my design, as interesting, exciting combats are a key part of any dungeon.

By William McAusland (Outland Arts)
By William McAusland (Outland Arts)

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Player Advice: How to Make An Old School Character Using the Pathfinder Roleplaying Game

If you want an Old School feel to your Pathfinder game you’ve got to go back to the very beginning…

By William  McAusland (Outland Arts)
By William McAusland (Outland Arts)

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