Just How Good is The Forge of Fury?

Several years ago, in my Borderland of Adventure campaign, our band of heroes explored a fragment of the upper level of The Forge of Fury. Sadly, their exploration was cut short when their foray alerted a tribe of orcs in the upper level. In the ensuing battle, the party were forced to flee—and only escaped because of the heroic sacrifice of one of their number.

tsr11644_the_forge_of_fury

Continue reading Just How Good is The Forge of Fury?

6 Things I Hate About Module Presentation

There’s a subtle difference between module presentation and module design. As a freelancer, I spend a lot of time obsessing over module design. As a publisher, I spend just as much time obsessing over the layout and presentation of the module.


Continue reading 6 Things I Hate About Module Presentation

4 Reasons to Add a Festival (or Two) to Your Campaign

After a hard day killing monsters and looting their stuff, many PCs like nothing more than to kick back and relax. Typically, this involves going to the tavern, but if you want to mix things up a bit, add a festival to your campaign!

By William McAusland (Outland Arts)
By William McAusland (Outland Arts)

Continue reading 4 Reasons to Add a Festival (or Two) to Your Campaign

Five Terrible Reasons to GM

GMs are a special breed of hero selflessly spending untold hours slaving away over adventures and even entire campaigns. For many, GMing is almost a way of life, a way to spend untold hours of fun with friends sharing amazing stories. But for others, it can serve a darker purpose.

Continue reading Five Terrible Reasons to GM