Hello. My name is Creighton, and I love resource management.

Posts containing GMing advice
Widely reviled, the 15-minute adventuring day reared its ugly head with the advent of 3rd edition. Since then, designers have tried various solutions to fix the “problem”, with varying degrees of success…

Continue reading GM’s Advice: The Real Cause of the 15-Minute Adventuring Day
Knowledge is power, and canny adventurers learn all they can about their foes and where they live. However, sometimes it’s not that simple…

Continue reading Pathfinder Advice: How to Handle Zero Ranks in Knowledge
In 3rd edition, magic items got a new name. They were now called wondrous items. Ironically, with the name change they became anything but wondrous.

Continue reading GM Advice: Putting the Wonder Back into Wondrous Items
Every player loves magic items. That said, magic items can also be quite boring. The best GMs take the time to make their magic items unique and compelling.

Continue reading GM Advice: Why (and How) You Should Design Unique Magic Items