At the end of last session, we left our heroes resting in Marner after a harrowing battle to recover the second shard of the Shattered Star.
Continue reading Shattered Star: Where Lies the Third Shard?
At the end of last session, we left our heroes resting in Marner after a harrowing battle to recover the second shard of the Shattered Star.
Continue reading Shattered Star: Where Lies the Third Shard?
At the end of last session, we left our heroes pondering their next move. They had crushed the derro and their carrion golem servant and now stood before an ancient secret door, apparently unopened for ages.
At the end of last session, we left our heroes resting after their harrowing battle against three aquatic sinspawn. The party was victorious and had finally made it across the flooded chamber which had until now barred their further exploration of the dungeon.
Who’s got a light source?” and “Which orc is the most injured?” are seemingly innocent, simple questions that can derail a whole combat. Quick, frenetic battles are the cornerstone of an exciting adventure. Anything that speeds up game play—for me—is a good thing.
Continue reading How We Use Alea Tokens to Make Our Games Better
For the last four months or so, we’ve been playing the Shattered Star adventure path and it’s going very well. As always, though, campaign prep is a constant struggle.