Gloamhold’s Feel & the Challenge of it All

Turns out, designing a megadungeon is a lot of work. Who knew? I mean, how do you ever finish designing a megadungeon? (Answer: you don’t). Of course, for a megadungeon—or even a dungeon—finishing it isn’t the main challenge. Getting the feel of the place right—that’s the trick.

By Tommi Salama

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The Unending Sentences of Doom

I’ve recently become lost in several Unending Sentences of Doom. I’m sure you know the kind I mean. They go on for ever and ever. It’s a paragraph in its own right. By the time you’ve finished it, you’ve completely forgotten what it was about!

By William McAusland (Outland Arts)

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