Pathfinder: The Slow Advancement Track

I’m on record as saying I love the Slow advancement track for Pathfinder. I was recently asked for my advice on how to convert an adventure path to the slow advancement track. While I ponder that, I thought you might be interested in these slow advancement track resources:

Borderland of Adventure #71: Against the Dragon Cult

At the end of last session, we left the party discussing what to do next. Some wanted to rescue the prisoners held in the leader’s prison while others wanted to track down the dragon Vesicwyr in her lair and slay her. Eventually, the party decided to slay the dragon priest Sost. Before that, however, they decided to visit Janal and find out why Sost wanted her dead.

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Borderland of Adventure #70: Exploring Dekspoint

At the end of last session, we left our heroes resting in Dekspoint after having carried out their initial investigation of the town. The party had quickly come to realise Dekspoint was not a typical town. Here slavery, squalor and casual violence – to say nothing of the orcs and goblins roaming the streets – were commonplace.

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Borderland of Adventure #69: To Dekspoint!

At the end of last session, we left our heroes resting in the ruins of Fangwood keep after having escaped from the strange demi-plane that had held them hostage for over a week. While they rested, a strange traveller arrived at the ruin. Introducing himself as Skink, he asked to travel with the party to Dekspoint.

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Namtar Eridu: The Shadowed One

Namtar Eridu has walked in shadow for much of his life and knows well their seductive, ebon depths. For while today, Namtar makes his way in the world as a sword for hire, it was not always thus. For Namtar once served a power so dark, so evil, so utterly vile that he even now dares not utter its name—for Namtar served Demogorgon, Prince of Demons.

William McAusland (Outland Arts)
William McAusland (Outland Arts)

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