Gaming Advice: The Top 10 Pathfinder Arguments

Attacks of opportunity. Cover. Grapple. Three rules that can strike fear into the hearts of Pathfinder players and GMs alike and often result in a “spirited discussion.”

 

By Bradley K. McDevitt
By Bradley K. McDevitt

Continue reading Gaming Advice: The Top 10 Pathfinder Arguments

GM Advice: How to Design Solo Adventures

It’s game night — snacks are laid out, drinks are in the fridge, the minis are selected, the dungeon map is ready and you’re rearing to go.  There’s just one problem — life happens and only one player shows up.

By William McAusland (Outland Arts)
By William McAusland (Outland Arts)

Continue reading GM Advice: How to Design Solo Adventures

Gaming Advice: The Main Causes of Gaming Arguments

At its heart, roleplaying is a cooperative gaming experience made richer and more enjoyable by the people with whom you play. In an ideal world, the experience would be a harmonious one, but inevitably arguments occur.

 

By William McAusland (Outland Arts)
By William McAusland (Outland Arts)

Continue reading Gaming Advice: The Main Causes of Gaming Arguments