Publisher Advice: The Most Important Metric

It’s normal to measure your performance. After all, unless you know how you are doing it is very hard to improve. However, like me, you’ve probably been measuring the wrong thing…

By William McAusland (Outland Arts)
By William McAusland (Outland Arts)

Continue reading Publisher Advice: The Most Important Metric

Freelance Advice: 7 Reasons You Shouldn’t Do Freelance Game Design

It’s sad to say, but some people should most definitely not pursue a freelance game design career. Are you one of those people?

By William McAusland (Outland Arts)
By William McAusland (Outland Arts)

Continue reading Freelance Advice: 7 Reasons You Shouldn’t Do Freelance Game Design

Player Advice: 6 Things Your PCs Can Buy That Aren’t Magic Items

At the end of an adventure, the PCs rush back to civilisation, sell their loot and more often than not engage in an orgy of magic item purchasing. There are other things to buy, though, things that can be just as useful in the right situation as a magic cloak or ring…

By William McAusland (Outland Arts)
By William McAusland (Outland Arts)

Continue reading Player Advice: 6 Things Your PCs Can Buy That Aren’t Magic Items