No GM is perfect (except one chap I know who is amazing and has nothing left to learn, but strangely sometimes finds himself without a group). All of us fail, from time to time.
Category: Creighton
Skull & Shackles #17: Perfect Planning Prevents Poor Performance…
At the end of last session, we left our heroes plotting their assault on the grindylow lair. In typical fashion, our heroes crafted a clever plan to assail the lair and then immediately abandoned it!
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Is Poison Use Evil?
Many of gaming’s most debated questions revolve around alignment. Some people love alignment and others hate it. But, whether you like it or hate it, alignment can be a source of endless debate.
Skull & Shackles #16: So Much Blood, So Much Horror, So Much Fire…
At the end of the last session, we left our heroes in a perilous situation. Things seemed grim and the end was near. Several of the group looked to be on the verge of fleeing when Vilimzair stepped forward and steadied their nervous with a rousing song of daring-do and heroics.
Continue reading Skull & Shackles #16: So Much Blood, So Much Horror, So Much Fire…
Skull & Shackles #15: Into the Interior
At the end of the last session, we left our heroes standing triumphant over the slashed and torn bodies of three ghouls.