GM’s Advice: What Surprising Thing Does a Dungeon Need?

I’ve written a fair amount about dungeon design over the last few years. Recently, I came to a startling realisation!

Mottled Spire_web
By Matt Morrow

Continue reading GM’s Advice: What Surprising Thing Does a Dungeon Need?

GM Advice: How to Name the Streets in Your Settlements

Every GM I’ve ever met names the various villages, towns and cities in his campaign. It’s as normal and natural as naming a world’s rivers, forests and mountain ranges. What few GMs do, however, is take the time to name the streets, alleys and other thoroughfares of their settlements.

By Maciej Zagorski (The Forge Studios)
By Maciej Zagorski (The Forge Studios)

Continue reading GM Advice: How to Name the Streets in Your Settlements

How We Use Alea Tokens to Make Our Games Better

Who’s got a light source?” and “Which orc is the most injured?” are seemingly innocent, simple questions that can derail a whole combat. Quick, frenetic battles are the cornerstone of an exciting adventure. Anything that speeds up game play—for me—is a good thing.

Fight_orig_crop (NXPowerLite Copy)

Continue reading How We Use Alea Tokens to Make Our Games Better