House Rules: Why Can’t I Fight Recklessly?

Something’s always bothered me. In Pathfinder, you can fight defensively and you can take the total defence action. Both options are jolly useful to the tactically astute player, but why can’t I fight recklessly?

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Shattered Star #75: The Final Battle

At the end of last session, we left our heroes battling several incorporeal undead. The party were well-prepared for such foes and lashed them repeatedly with bursts of positive energy. Before long, the creatures—belatedly identified as a spectre and four wraiths—were destroyed.

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The Gloamhold Look

A subtle and ancient curse of great potency and malignancy lurks within Gloamhold’s gloomy, dust-shrouded halls. Curiously, it seems only those who dwell in the world of men—humans, elves, dwarves and the like—fall prey to its malign influence. Those accustomed to living underground in the permanent dark of the ancient fortress’s ebon reaches appear immune to its effect.

By William McAusland (Outland Arts)

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Shattered Star #74: Breaching the Keep

At the end of last session, we left our heroes awaiting the onslaught of a large, angry wyvern. However, Ariquis had stepped forward and shouted in Draconic that he wished to parley.

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Shattered Star #73: Back to the Forest

At the end of last session, we left our heroes in a perilous spot. Two of their number had fallen to the depredations of the wyverns nesting in the Black Keep and the situation seemed grim.

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