Player Advice: 7 Characteristics of Great Players

Almost anyone can play a role-playing game, but some gamers are far superior to their fellows. Great players share certain characteristics that make them welcomed at almost any gaming table…

By William McAusland (Outland Arts)
By William McAusland (Outland Arts)

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Freelance Advice: Great Books to Read to Make You a Better Freelancer

A successful freelancer never stops reading and learning. While you can enjoy, and learn from, almost any book, some are way better than others. Over the years, I’ve come to rely on a handful of great books.

By William McAusland (Outland Arts)
By William McAusland (Outland Arts)

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Shadowed Keep on the Borderlands Encounter Design Case Study

In my last post about Shadowed Keep on the Borderlands’s design I wanted to talk a bit about my general philosophy behind individual encounter design. But to set the scene, sadly I must first rant.

By Marc Radle
By Marc Radle

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Shadowed Keep on the Borderland Backstory Case Study

Last time, I talked a little bit about the initial concepts of the Shadowed Keep of the Borderland’s various “adventure zones.”  Coming up with the basic themes for each area was relatively simple. What was a bit tricky was designing a backstory that both made sense and that the PCs would be able to discover during the course of the adventure.

By Marc Radle
By Marc Radle

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