Urmas’s House

Overlooking the Dreaming Spires of the Isle of Scholars, Urmas’s house stands on the Svart’s northern bank near Vonya’s Span. The once-finely decorated three-storey town house has a faint air of dilapidation and neglect about it. Few people now visit the aged wizard and renown sage dwelling within, and that’s just how he likes it.


  • Urmas Aalto (N old male human wizard 4) Old and cantankerous, lust for knowledge utterly consumes Urmas. When he was younger, Urmas made his fortune exploring Gloamhold’s outer halls. Sadly for Urmas, his fortune is now dwindling. As death edges nearer, he spends more and more time among his beloved books—he suspects he is on the verge of a great discovery about Gloamhold’s ancient history, but it thus far remains maddeningly out of reach.

The Ground Floor

Little-used these days, the front room is where Urmas met his friends, guests and customers. Most of his friends are now dead, however, and he hates having to take on paying work. A thin dust covers much of the room—mutely bearing witness to its lack of use.

The room is outfitted as a comfy wizard’s study where he can sit and discuss matters of import; strange things cluster on side tables and a dozen weighty tomes fill a sagging bookshelf. None of these things are magical or valuable; they are little more than props to augment Urmas’ image as a sagacious sage and wizard.

First Floor

The rooms on the first floor comprises Urmas’s living quarters. They are dirty, disorganised and stuffy. Urmas doesn’t care—and it shows in their condition. His children have long-since left home, and their rooms lie empty and dusty. Sadly for Urmas, his wife is also dead—cut down tragically by an out-of-control cart a decade ago. Since her death, knowledge has been his mistress.

Second Floor

The second floor holds Urmas’ library, workshop and personal sanctum. Rarely for Languard—the windows on the third floor are glazed to enable natural light into the well heated rooms. Urmas is proud of his glass windows; anyone breaking them will suffer his ire; local children have learnt this the hard way and no longer throw stones at them.


Urmas probably won’t want to deal with the PCs, but a shortage of funds may force him to take on paying customers. He is well known as a knowledgeable authority on Gloamhold, but he will exact a heavy price for his help.

Alternatively, his studies may require a certain object which he could hire the PCs to acquire. This item could even lie in Gloamhold’s halls—perhaps he glimpsed it on one of his long ago delves, but could not retrieve it for some reason. Wherever possible, Urmas delays or forgets his debt to the PCs.


Languard is the capital city of Ashlar and closest settlement of note to Gloamhold’s benighted halls. This is a first look at the location, which will appear in its final form in Town Backdrop: Languard which will be published by Raging Swan Press in early 2018.

For more Languard, check out the city’s main page!


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Creighton is the publisher at Raging Swan Press and the designer of the award winning adventure Madness at Gardmore Abbey. He has designed many critically acclaimed modules such as Retribution and Shadowed Keep on the Borderlands and worked with Wizards of the Coast, Paizo, Expeditious Retreat Press, Rite Publishing and Kobold Press.

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