Most adventurers dying in a dungeon are killed by the complex’s nefarious denizens. However, other unfortunate explorers suffer a much more ignoble fate..
Continue reading Player’s Advice: 6 Ways the Dungeon Can Kill You
Most adventurers dying in a dungeon are killed by the complex’s nefarious denizens. However, other unfortunate explorers suffer a much more ignoble fate..
Continue reading Player’s Advice: 6 Ways the Dungeon Can Kill You
Evernote is indespensible to me for the simple reason that it makes my life easier. As a father, a publisher, a player, a designer and a GM it just helps me get stuff done. There seems to be no end to the handy ways Evernote can help me be more organised and productive.
Continue reading GM Advice: How to Use Evernote to Help Run Your Session
Writing a combat encounter is easy: stick a couple of orcs in a room and you are done. Creating an exciting, engaging encounter, though, requires a little something extra, beyond interesting foes.

Continue reading GM Advice: How to Enhance Your Combat Encounters
For me, Evernote is perhaps the greatest all-purpose gamer aid ever developed. As an electronic notebook, it’s unparalleled.
Continue reading Gaming Advice: How to Use Evernote as a Player
After last week’s post about my general thoughts on 5e, I turn my baleful gaze toward the Monster Manual…
Continue reading Gaming Advice: 5 Things I Like (And 5 I Don’t) About the 5E Monster Manual