Gygax On…Saving Characters

I’ve blogged before about our obsession with balance in today’s games and how I’m beginning to distrust the CR system. Rather marvellously, this week I came upon an intriguing section in the 1st Edition Dungeon Master’s Guide about saving characters.

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Gygax On…Duties, Excises, Fees, Tariffs, Taxes, Tithes and Tolls

As my players will tell you, I am generosity personified while running a game. They are often overcome with the amount of gold, platinum and magical items they uncover.* Their main problem is how to transport their almost boundless wealth from the dungeon!

By William McAusland (Outland Arts)
By William McAusland (Outland Arts)

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Timeless Advice From Keep on the Borderlands

As you might know, I’m a bit of an old fart when it comes to gaming. Not only did I cut my teeth on Basic D&D and Advanced Dungeons & Dragons, but even now I love returning to the “scene of the crime”.

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Gygax On…Treasure

I’m going to go out on a limb and state that most players love finding treasure. While, of course, you don’t get XP for treasure in later editions of the game, it is rather handy to pay for living expenses and shiny new magic items (if a GM allows magic shops in his world).

Small Treasure Hoard by William McAusland (Outland Arts)
Small Treasure Hoard by William McAusland (Outland Arts)

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