As you may have noticed, I stopped posting new Languard locations just before Christmas. Fear not, progress has not ground to a halt…in fact, if anything I’ve ramped up the pace.
Just yesterday, I completed my final full draft of the city. This included creating all the scene-setting information (the “front matter”) as well as figuring out the location tagging system, along with creating a half-dozen new locations and writing up various sidebars and suchlike.
Today, I sent the draft to my editor (you should never be the only editor of your own work); hopefully, he won’t find anything too wrong and we’ll remain on target for a 25th February release date.
And in other epic news, Tommi Salama is putting the final touches to the city map and I should have it in my sticky hands by the end of the weekend. I can’t wait to show you what he comes up with; Tommi is a supremely talented cartographer who has done all our Ashlar and Gloamhold maps. I’m tremendously jealous of his talent.
It looks like Languard will end up as a 25-page release and top the scales at almost 17,000 words. It’s bigger than I originally planned, and I’m already plotting phase two of Languard’s design.
As you can imagine, I’m excited!