Skull & Shackles #11: Board!

At the end of the last session, we left our heroes about to board the Man’s Promise.

 

At Kanbrar’s urging the Bard’s leapt into action. As the first pirates swung across to the target vessel, Vilimzair began to sing a ballad telling of heroic deeds of daring-do, and everyone’s spirits were raised. Unfortunately, heavy fighting at the enemy ship’s rail stopped many of the party getting into the fight as quickly as possible.

No matter—and tragically—in the first few moments of the fight both Fipps and Jape died fighting in the dense fog. Eventually, after some heard fighting, the fight turned in the Bard’s favour and they forced their enemies away from the wheel, which Vilimzair eventually claimed after a slightly embarrassing incident involving a slippery rope and a less than perfect jump.

Moments later Captain Harrigan emerged on deck clutching the other captain’s heart (a strange prize Vilimzair later mused given the amount of effort that had gone into claiming it).

As the vessel was looted it transpired Scourge and Plugg would lead a skeleton crew aboard the Man’s Promise and sail it to Port Peril. Luckily, the Bards—along with several of their friends—were included in the skeleton crew. Plots immediately began to oust the two and take over the ship, but before any such schemes could be put into effect the crew were thrown into frantic action preparing their new ship for departure…

Creighton is the publisher at Raging Swan Press and the designer of the award winning adventure Madness at Gardmore Abbey. He has designed many critically acclaimed modules such as Retribution and Shadowed Keep on the Borderlands and worked with Wizards of the Coast, Paizo, Expeditious Retreat Press, Rite Publishing and Kobold Press.

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