It’s sad to say, but some people should most definitely not pursue a freelance game design career. Are you one of those people?

Continue reading Freelance Advice: 7 Reasons You Shouldn’t Do Freelance Game Design
It’s sad to say, but some people should most definitely not pursue a freelance game design career. Are you one of those people?
Continue reading Freelance Advice: 7 Reasons You Shouldn’t Do Freelance Game Design
Ancient tomes of eldritch, forbidden lore are a staple of fantasy gaming. Either the deranged scribblings of mad, vision-seeing seers or the spellbooks of shadowy practisers of unspeakable rites, fell tomes contain forbidden, dangerous knowledge.
Continue reading Campaign Components: 6 Fell Tomes Ready For Your Campaign
At the end of an adventure, the PCs rush back to civilisation, sell their loot and more often than not engage in an orgy of magic item purchasing. There are other things to buy, though, things that can be just as useful in the right situation as a magic cloak or ring…
Continue reading Player Advice: 6 Things Your PCs Can Buy That Aren’t Magic Items
The PCs should not be the only things to creep through the dark of the dungeon in search of loot and/or prey. Other things lurk in the ebon shadows of the underworld waiting for foolhardy adventurers to wander by…
Continue reading GM Advice: 3 Reasons to Have Wandering Monsters in Your Dungeon
At the end of last session, we left the PCs looting a storage room protected by several large skeletons. With the treasure secured, talk inevitably turned to their next move.
Continue reading Borderland of Adventure #26: Summon of Iron