Old Classics You Should Check Out

I’m a bit of an old (gaming) fart. I’ve been gaming for over three decades and in that time I’ve played loads of well known–and some not so well known–modules. The posts below contain some of my suggestions for classic adventures you really should run:

I hope you enjoy them!

Shattered Star #60: Confusion & Illusion

At the end of last session, we left our heroes battling two chuuls, a rather irate will-o-wisp and one of their own—Karelia—who suddenly attacked her fellows for no good reason.

The Shattered Star

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Why Your Dungeons Should Have More than One Entrance

It’s a sad fact of life, but most commercially available dungeons only seem to have one—or at the most two—entrances.

The Sunken Stair by Matt Morrow
The Sunken Stair by Matt Morrow

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Better Dungeon Delving and You

Being able to whack things with a sword isn’t the only prerequisite of being a good adventurer. Sometimes, cunning, subtly, planning and diplomacy also come into play. And just as often, these facets of dungeon exploration are ignored in favour of “rushing in and slaying them all.” With that in mind, here’s a collection of handy links designed to make you a better dungeon delver.

If I’ve missed anything, please leave a comment below and help other adventurers not die during their next expedition.