In my Adventures in Shadow campaign the party have finally reached the dismal village of Coldwater.
They’ve been trying to get to the village for weeks of real time, but a forgotten tomb, an owlbear hunt and other distractions have stymied their attempts. Last night they finally made it!
Come visit Coldwater with them!
In a large dungeon or megadungeon (such as Gloamhold) you (the GM) can never be perfectly prepared. No one has the time—or I suspect the patience—to prepare hundreds of different encounter areas.
I’ve posted a tidied up and re-organised edition of my old post The Illusion of Detail to Gloamhold.com.
Check it out and let me know how you add the illusion of detail into your dungeons!