As a GM, I’m a huge fan of being prepared. Ideally, I’d prefer to be prepared for every eventuality, but that’s not realistically possible.
Continue reading GM Advice: 4 Reasons You Should Have a Copy of Your PCs’ Sheets
As a GM, I’m a huge fan of being prepared. Ideally, I’d prefer to be prepared for every eventuality, but that’s not realistically possible.
Continue reading GM Advice: 4 Reasons You Should Have a Copy of Your PCs’ Sheets
At the end of last session, we left our heroes deep below Carrion Hill. They had opened a barricaded door and been suddenly shrouded in magic darkness…
At the end of last session, we left the party in Marner plotting their next move.
At the end of last session, we left our heroes resting in Marner after a harrowing battle to recover the second shard of the Shattered Star.
Continue reading Shattered Star: Where Lies the Third Shard?
I’ve written a fair amount about dungeon design over the last few years. Recently, I came to a startling realisation!

Continue reading GM’s Advice: What Surprising Thing Does a Dungeon Need?