I’ve been running a sporadic game over the last few months for my son and a bunch of his school chums. It’s been fun watching them play—the experience is certainly different (read more chaotic and louder) than my normal group.

I’ve been running a sporadic game over the last few months for my son and a bunch of his school chums. It’s been fun watching them play—the experience is certainly different (read more chaotic and louder) than my normal group.

At the end of last session, we left our heroes at the moment of their triumph—they had forced a winged demon to flee their wrath on the wings of a teleport spell.
I’ve posted a lot about dungeon design and I’ve even posted some of my own first megadungeon maps. I realised today, though, that I’ve never shared my favourite dungeon map.

At the end of last session we left out heroes recovering from their initial explorations. With nowhere to go but forward, however, they had little choice as to how to proceed.
Continue reading Borderland of Adventure #63: Undead and Gnolls, Oh My!
As the year draws to an end, I thought it might be fun to look back and see which posts were the most popular.
