Dismissively called “Fenland” by outsiders for the broad swath of fetid, tidal saltmarsh almost cutting the duchy in twain, Ashlar sprawls along the appropriately named Hard Bay. Effectively isolated from the rest of the continent by a high plateau crowned by dark, silent woods clustering hard against a legion of fantastically shaped stone spires, Ashlar is a realm of hard, resilient folk.
Author: Creighton
Borderland of Adventure #46: Delving Too Deep
At the end of last session, we left our heroes retreating to Roake to rest, recuperate and to gather reinforcements for a return venture to the mysterious subterranean island.
Continue reading Borderland of Adventure #46: Delving Too Deep
4 Overlooked Classic TSR Modules You Should Run
As gamers we have a great shared history of classic adventures. Everyone’s heard of the Temple of Elemental Evil and the Keep on the Borderlands. (In fact, it is thought Keep on the Borderlands may be the most played adventure of all time). However, TSR released hundreds of adventures for D&D and AD&D. Some are justly famed, but others never garnered the recognition they deserved.

Continue reading 4 Overlooked Classic TSR Modules You Should Run
Publisher Advice: Freelance RPG Writer Pay Rates — Can I Pay More, and Will You Pay More?
There’s been quite a lot of talk recently about freelance game designer pay rates. The subject of who pays what and what is an “ethical” amount of money to pay for someone’s creative talents has received some lively debate in recent days. I thought I’d take a minute to explore the subject in more depth here on my blog.
Cool Words For Gamers: Sacerdotal – Sybaritic
Overusing these words could be scelestious, but hopefully the words below will not leave you swerked.

Continue reading Cool Words For Gamers: Sacerdotal – Sybaritic


