Gloamhold: The Duchy of Ashlar

Dismissively called “Fenland” by outsiders for the broad swath of fetid, tidal saltmarsh almost cutting the duchy in twain, Ashlar sprawls along the appropriately named Hard Bay. Effectively isolated from the rest of the continent by a high plateau crowned by dark, silent woods clustering hard against a legion of fantastically shaped stone spires, Ashlar is a realm of hard, resilient folk.

Gloamhold_cropped

Continue reading Gloamhold: The Duchy of Ashlar

4 Overlooked Classic TSR Modules You Should Run

As gamers we have a great shared history of classic adventures. Everyone’s heard of the Temple of Elemental Evil and the Keep on the Borderlands. (In fact, it is thought Keep on the Borderlands may be the most played adventure of all time). However, TSR released hundreds of adventures for D&D and AD&D. Some are justly famed, but others never garnered the recognition they deserved.

By William McAusland (Outland Arts)
By William McAusland (Outland Arts)

Continue reading 4 Overlooked Classic TSR Modules You Should Run

Publisher Advice: Freelance RPG Writer Pay Rates — Can I Pay More, and Will You Pay More?

There’s been quite a lot of talk recently about freelance game designer pay rates. The subject of who pays what and what is an “ethical” amount of money to pay for someone’s creative talents has received some lively debate in recent days. I thought I’d take a minute to explore the subject in more depth here on my blog.

Raging Swan Press

Continue reading Publisher Advice: Freelance RPG Writer Pay Rates — Can I Pay More, and Will You Pay More?