The Father’s Hall

The most impressive of Languard’s landmarks, The Father’s Hall is an immense structure—perhaps the largest in all Ashlar. Standing fully 70-foot tall it dwarfs the finely appointed townhouses of the wealthy and the various other places of worship scattered throughout the city.

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The Scythe

Standing on a dingy side street, a stylised sign of an oversized scythe cutting through an ankle spurting a ridiculous amount of blood marks this semi-reputable establishment. Run by its one-legged owner Arvo Outila (N old male human expert 2) this inn has operated under its current name since he purchased it 15 years ago after a horrendous accident on his farm. It doesn’t offer food or accommodation. This is a place to drink (often heavily) and listen to music.

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Mine is Conan Meets Cthulhu in a Megadungeon (What’s Yours?)

I was having breakfast with some gaming chums the other, when a rather interesting question barged into the conversation and plonked itself down at the table.

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Gloamhold’s Feel & the Challenge of it All

Turns out, designing a megadungeon is a lot of work. Who knew? I mean, how do you ever finish designing a megadungeon? (Answer: you don’t). Of course, for a megadungeon—or even a dungeon—finishing it isn’t the main challenge. Getting the feel of the place right—that’s the trick.

By Tommi Salama

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