GM’s Advice: The Real Cause of the 15-Minute Adventuring Day

Widely reviled, the 15-minute adventuring day reared its ugly head with the advent of 3rd edition. Since then, designers have tried various solutions to fix the “problem”, with varying degrees of success…

Dungeon Entrance by William McAusland (Outland Arts)
Will this be a 15-Minute Dungeon? by William McAusland (Outland Arts)

 

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Gloamhold Status Update: The End of the Beginning

I think it’s time to update you all on my Gloamhold progress. As you’ve no doubt noticed over the last few months I’ve been slowly posting up overviews of each main area within the megadungeon along with insights into my design decisions.

Gloamhold_cropped

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