There Can Be Only One…

As you might recall from reading our last Shattered Star session summary, our regular campaign is on a break over the summer. This seemed a perfect opportuntity for a mega slaughterfest!

DF_Welcome

 

Later in the holiday, my son will be running his first game for my friends. When setting up the adventure, he decided to (basically) allow any option from Paizo’s hardback library. So–to the delight of at least one of the players–we can play with Ultimate Combat, Ultimate Magic and even Occult Adventures! This is a good way of him seeing how some of the classes and options on those book stack up against the core rulebook.

Of course, what’s a mega slaughterfest without a Dwarven Forge layout?

Tonight, the players must battle against themselves in this fiendishly designed ARENA OF DEATH.

DF_Welcome2
Click for Bigger Picture!

I’ve got four players tonight and so we’ve got four ways in–one for each player. While four may enter, only one can leave!

DF_Split

Gosh, I hope there aren’t any traps or randomly appearing guardians…

And, if you can’t wait to see what happened–fear not; I’m hoping to post the results tomorrow. If you can’t wait, check out the summary of our Festive High-Level Slaughterfest!

Additional

Dear God–summoners (and kineticists) are powerful. In the game last night, we had a synthesist summoner, a fighter (manoeuvre specialist), paladin and a kineticist. The paladin died on round two; he didn’t get within 100 ft. of the kineticist. The fighter died on round three after suffering a full attack from the synthesist summoner and the kineticist died on round seven (after managing a whole two rounds of combat with the summoner!) I’ve gone on record before by saying I think a core-only game is the way to go and while last night’s result didn’t particularly surprise me I was quite surprised how vast the gulf is between the various classes!

Published by

Creighton

Creighton is the publisher at Raging Swan Press and the designer of the award winning adventure Madness at Gardmore Abbey. He has designed many critically acclaimed modules such as Retribution and Shadowed Keep on the Borderlands and worked with Wizards of the Coast, Paizo, Expeditious Retreat Press, Rite Publishing and Kobold Press.

2 thoughts on “There Can Be Only One…”

  1. It has long been known to the Pathfinder community that the Summoner is broken. He got toned down in the “Unleashed” hard cover book. I’m curious about how the classes in Advanced Class Guide stack up to the core classes; I’ve heard they’re unfairly balanced

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.