Beyond the GM’s screen lies secrets and treasures the average PC would kill to possess. A GM screen is a vital part of any GM’s kit.
Category: GM Advice
Posts containing GMing advice
GM Advice: How to Design Solo Adventures
It’s game night — snacks are laid out, drinks are in the fridge, the minis are selected, the dungeon map is ready and you’re rearing to go. There’s just one problem — life happens and only one player shows up.
GM Advice: Why You Should Track Time in Your Campaign
Some campaigns seem to take place in the Land of Perpetual Summer. It might rain a bit, but farmers are always in their fields tending their crops and winter’s snow never arrive. Time never seems to move on…
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GM Advice: How to Design a Campaign Primer
Every campaign needs a campaign primer. Presenting basic campaign information to the players it helps shape their expectations for the game and provides handy information to aid in character generation and development.
GM Advice: Excellent House Rules For Your Campaign
That’s not how it works!” “Yes it is.” “No it isn’t.” Every campaign and game needs house rules. Beyond mere mechanical tweaks they often handle crucial aspects of the session. Having a list of house rules minimises disagreements and maximises fun.
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