Borderland of Adventure #44: The Hermit at Clear Water

At the end of last session, our heroes bravely rested in the Traveller’s Rest after defeating the demon spirit that had been plaguing the village of Trellmont.

BoA

Continue reading Borderland of Adventure #44: The Hermit at Clear Water

GM Advice: How to Better Know What Your Players Want

So you’re a GM thinking about starting a new campaign. No doubt, you’ve got some cool ideas and are champing at the bit to get started, but how do you know your players will enjoy what you’ve planned? Better yet, wouldn’t it be cool to know what your players enjoy about gaming before spending hours and hours crafting a module or campaign?

By William McAusland (Outland Arts)
By William McAusland (Outland Arts)

Continue reading GM Advice: How to Better Know What Your Players Want

GM Advice: Inspiration is Everywhere

As a GM and game designer I’m always looking for inspiration. In many ways, I’m a bit like a magpie. I grab stuff and squirrel it away for the future – you never know when some picture or snippet of information might be exactly what I need. The challenge, of course, is to find those pieces of inspiration in the first place!

Dartmoor Photo

Continue reading GM Advice: Inspiration is Everywhere