GM Advice: Are We Too Obsessed With Balance?

I’ve been pondering the issue of balance a lot recently. When I started to design Gloamhold, I first thought long and hard about the challenge ratings I wanted to feature in my design, as interesting, exciting combats are a key part of any dungeon.

By William McAusland (Outland Arts)
By William McAusland (Outland Arts)

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