Curses aren’t all doom and gloom. Minor curses can be great fun to role-play and result in memorable gaming sessions as the cursed adventurer wrestles with his new affliction.

On the morning of the 22nd of Harvester in the common year 579 a small band of disparate heroes gathered at Heidmarch Manor in Marner, capital city of Ratik.
I’ve been pondering the issue of balance a lot recently. When I started to design Gloamhold, I first thought long and hard about the challenge ratings I wanted to feature in my design, as interesting, exciting combats are a key part of any dungeon.

Continue reading GM Advice: Are We Too Obsessed With Balance?
At the end of the last session, the party had returned to Ratik after learning from the dragon Vesicwyr the identity of the shadowy figure behind the recent spate of attacks on Ratik: the death knight Monduiz Dephaar.